![]() It takes 5 minutes before the parents can be bred again, and it takes 20 minutes for baby hoglins to mature. ![]() Other than the killer bunny, the hoglin is the only hostile mob that can be bred. In Java Edition, any lead attached to the hoglin breaks when it converts, even though zoglins are leashable. This Nausea effect is only decorative and has no effect on the zoglin's behavior. The newly-created zoglin gets Nausea I for 10 seconds. If a hoglin spawns in or moves to the Overworld or the End, it shakes and then transforms into a zoglin after 15 seconds. If there are more baby piglins than baby hoglins, the baby piglins occasionally jump on other baby piglins already riding a baby hoglin, with a maximum of 3 stacked on a single baby hoglin.Ī hoglin turning into a zoglin. If the player attacks a baby hoglin, it temporarily flees.īaby piglins run near and ride baby hoglins. Hoglins that spawn upon generation of bastion remnants are not hunted by piglins.īaby hoglins also attack the player, dealing much less damage and normal knockback. If the piglins are outnumbered by hoglins, they flee and make retreating sounds. Hoglins also flee if outnumbered and make retreating sounds. If a piglin attacks a hoglin, all the hoglins in the area retaliate. Attacking a baby hoglin does not trigger this behavior. Similar to piglins and zombified piglins, a player or mob attacking a hoglin provokes all nearby hoglins. Unlike other hostile mobs, they do not prevent a player from sleeping. Hoglins do not attack a player standing near a block that repels them, but run away from the block unless they have already chosen to attack. Players can still be flung even if they block with a shield. Hoglins attack any player within 16 blocks with a reach of 1.9 blocks. Hoglins can be led with a lead despite the fact they are hostile. They also sink in lava and are vulnerable to fire damage. They naturally sink in water and eventually drown. Hoglins avoid warped fungi (including in a flower pot), nether portals and respawn anchors, and will run away from them when within 7 blocks of them. They are also the only mobs that both grow up and also drop experience.
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